/* Copyright 2015 Mozilla Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import {
  AbortException,
  createPromiseCapability,
  Util,
} from "../shared/util";

/**
 * Text layer render parameters.
 *
 * @typedef {Object} TextLayerRenderParameters
 * @property {import("./api").TextContent} [textContent] - Text content to
 *   render (the object is returned by the page's `getTextContent` method).
 * @property {ReadableStream} [textContentStream] - Text content stream to
 *   render (the stream is returned by the page's `streamTextContent` method).
 * @property {HTMLElement} container - HTML element that will contain text runs.
 * @property {import("./display_utils").PageViewport} viewport - The target
 *   viewport to properly layout the text runs.
 * @property {Array<HTMLElement>} [textDivs] - HTML elements that are correspond
 *   to the text items of the textContent input. This is output and shall be
 *   initially be set to empty array.
 * @property {Array<string>} [textContentItemsStr] - Strings that correspond to
 *    the `str` property of the text items of textContent input. This is output
 *   and shall be initially be set to empty array.
 * @property {number} [timeout] - Delay in milliseconds before rendering of the
 *   text runs occurs.
 * @property {boolean} [enhanceTextSelection] - Whether to turn on the text
 *   selection enhancement.
 */

const MAX_TEXT_DIVS_TO_RENDER = 100000;
const DEFAULT_FONT_SIZE = 30;
const DEFAULT_FONT_ASCENT = 0.8;
const ascentCache = new Map();
const AllWhitespaceRegexp = /^\s+$/g;

function getAscent(fontFamily, ctx) {
  const cachedAscent = ascentCache.get(fontFamily);
  if (cachedAscent) {
    return cachedAscent;
  }

  ctx.save();
  ctx.font = `${DEFAULT_FONT_SIZE}px ${fontFamily}`;
  const metrics = ctx.measureText("");

  // Both properties aren't available by default in Firefox.
  let ascent = metrics.fontBoundingBoxAscent;
  let descent = Math.abs(metrics.fontBoundingBoxDescent);
  if (ascent) {
    ctx.restore();
    const ratio = ascent / (ascent + descent);
    ascentCache.set(fontFamily, ratio);
    return ratio;
  }

  // Try basic heuristic to guess ascent/descent.
  // Draw a g with baseline at 0,0 and then get the line
  // number where a pixel has non-null red component (starting
  // from bottom).
  ctx.strokeStyle = "red";
  ctx.clearRect(0, 0, DEFAULT_FONT_SIZE, DEFAULT_FONT_SIZE);
  ctx.strokeText("g", 0, 0);
  let pixels = ctx.getImageData(
    0,
    0,
    DEFAULT_FONT_SIZE,
    DEFAULT_FONT_SIZE
  ).data;
  descent = 0;
  for (let i = pixels.length - 1 - 3; i >= 0; i -= 4) {
    if (pixels[i] > 0) {
      descent = Math.ceil(i / 4 / DEFAULT_FONT_SIZE);
      break;
    }
  }

  // Draw an A with baseline at 0,DEFAULT_FONT_SIZE and then get the line
  // number where a pixel has non-null red component (starting
  // from top).
  ctx.clearRect(0, 0, DEFAULT_FONT_SIZE, DEFAULT_FONT_SIZE);
  ctx.strokeText("A", 0, DEFAULT_FONT_SIZE);
  pixels = ctx.getImageData(0, 0, DEFAULT_FONT_SIZE, DEFAULT_FONT_SIZE).data;
  ascent = 0;
  for (let i = 0, ii = pixels.length; i < ii; i += 4) {
    if (pixels[i] > 0) {
      ascent = DEFAULT_FONT_SIZE - Math.floor(i / 4 / DEFAULT_FONT_SIZE);
      break;
    }
  }

  ctx.restore();

  if (ascent) {
    const ratio = ascent / (ascent + descent);
    ascentCache.set(fontFamily, ratio);
    return ratio;
  }

  ascentCache.set(fontFamily, DEFAULT_FONT_ASCENT);
  return DEFAULT_FONT_ASCENT;
}

function appendText(task, geom, styles, ctx) {
  // Initialize all used properties to keep the caches monomorphic.
  const textDiv = document.createElement("span");
  const textDivProperties = task._enhanceTextSelection
    ? {
        angle: 0,
        canvasWidth: 0,
        hasText: geom.str !== "",
        hasEOL: geom.hasEOL,
        originalTransform: null,
        paddingBottom: 0,
        paddingLeft: 0,
        paddingRight: 0,
        paddingTop: 0,
        scale: 1,
      }
    : {
        angle: 0,
        canvasWidth: 0,
        hasText: geom.str !== "",
        hasEOL: geom.hasEOL,
      };

  task._textDivs.push(textDiv);

  const tx = Util.transform(task._viewport.transform, geom.transform);
  let angle = Math.atan2(tx[1], tx[0]);
  const style = styles[geom.fontName];
  if (style.vertical) {
    angle += Math.PI / 2;
  }
  const fontHeight = Math.hypot(tx[2], tx[3]);
  const fontAscent = fontHeight * getAscent(style.fontFamily, ctx);

  let left, top;
  if (angle === 0) {
    left = tx[4];
    top = tx[5] - fontAscent;
  } else {
    left = tx[4] + fontAscent * Math.sin(angle);
    top = tx[5] - fontAscent * Math.cos(angle);
  }
  // Setting the style properties individually, rather than all at once,
  // should be OK since the `textDiv` isn't appended to the document yet.
  textDiv.style.left = `${left}px`;
  textDiv.style.top = `${top}px`;
  textDiv.style.fontSize = `${fontHeight}px`;
  textDiv.style.fontFamily = style.fontFamily;

  // Keeps screen readers from pausing on every new text span.
  textDiv.setAttribute("role", "presentation");

  textDiv.textContent = geom.str;
  // geom.dir may be 'ttb' for vertical texts.
  textDiv.dir = geom.dir;

  // `fontName` is only used by the FontInspector, and we only use `dataset`
  // here to make the font name available in the debugger.
  if (task._fontInspectorEnabled) {
    textDiv.dataset.fontName = geom.fontName;
  }
  if (angle !== 0) {
    textDivProperties.angle = angle * (180 / Math.PI);
  }
  // We don't bother scaling single-char text divs, because it has very
  // little effect on text highlighting. This makes scrolling on docs with
  // lots of such divs a lot faster.
  let shouldScaleText = false;
  if (
    geom.str.length > 1 ||
    (task._enhanceTextSelection && AllWhitespaceRegexp.test(geom.str))
  ) {
    shouldScaleText = true;
  } else if (geom.str !== " " && geom.transform[0] !== geom.transform[3]) {
    const absScaleX = Math.abs(geom.transform[0]),
      absScaleY = Math.abs(geom.transform[3]);
    // When the horizontal/vertical scaling differs significantly, also scale
    // even single-char text to improve highlighting (fixes issue11713.pdf).
    if (
      absScaleX !== absScaleY &&
      Math.max(absScaleX, absScaleY) / Math.min(absScaleX, absScaleY) > 1.5
    ) {
      shouldScaleText = true;
    }
  }
  if (shouldScaleText) {
    if (style.vertical) {
      textDivProperties.canvasWidth = geom.height * task._viewport.scale;
    } else {
      textDivProperties.canvasWidth = geom.width * task._viewport.scale;
    }
  }
  task._textDivProperties.set(textDiv, textDivProperties);
  if (task._textContentStream) {
    task._layoutText(textDiv);
  }

  if (task._enhanceTextSelection && textDivProperties.hasText) {
    let angleCos = 1,
      angleSin = 0;
    if (angle !== 0) {
      angleCos = Math.cos(angle);
      angleSin = Math.sin(angle);
    }
    const divWidth =
      (style.vertical ? geom.height : geom.width) * task._viewport.scale;
    const divHeight = fontHeight;

    let m, b;
    if (angle !== 0) {
      m = [angleCos, angleSin, -angleSin, angleCos, left, top];
      b = Util.getAxialAlignedBoundingBox([0, 0, divWidth, divHeight], m);
    } else {
      b = [left, top, left + divWidth, top + divHeight];
    }

    task._bounds.push({
      left: b[0],
      top: b[1],
      right: b[2],
      bottom: b[3],
      div: textDiv,
      size: [divWidth, divHeight],
      m,
    });
  }
}

function render(task) {
  if (task._canceled) {
    return;
  }
  const textDivs = task._textDivs;
  const capability = task._capability;
  const textDivsLength = textDivs.length;

  // No point in rendering many divs as it would make the browser
  // unusable even after the divs are rendered.
  if (textDivsLength > MAX_TEXT_DIVS_TO_RENDER) {
    task._renderingDone = true;
    capability.resolve();
    return;
  }

  if (!task._textContentStream) {
    for (let i = 0; i < textDivsLength; i++) {
      task._layoutText(textDivs[i]);
    }
  }

  task._renderingDone = true;
  capability.resolve();
}

function findPositiveMin(ts, offset, count) {
  let result = 0;
  for (let i = 0; i < count; i++) {
    const t = ts[offset++];
    if (t > 0) {
      result = result ? Math.min(t, result) : t;
    }
  }
  return result;
}

function expand(task) {
  const bounds = task._bounds;
  const viewport = task._viewport;

  const expanded = expandBounds(viewport.width, viewport.height, bounds);
  for (let i = 0; i < expanded.length; i++) {
    const div = bounds[i].div;
    const divProperties = task._textDivProperties.get(div);
    if (divProperties.angle === 0) {
      divProperties.paddingLeft = bounds[i].left - expanded[i].left;
      divProperties.paddingTop = bounds[i].top - expanded[i].top;
      divProperties.paddingRight = expanded[i].right - bounds[i].right;
      divProperties.paddingBottom = expanded[i].bottom - bounds[i].bottom;
      task._textDivProperties.set(div, divProperties);
      continue;
    }
    // Box is rotated -- trying to find padding so rotated div will not
    // exceed its expanded bounds.
    const e = expanded[i],
      b = bounds[i];
    const m = b.m,
      c = m[0],
      s = m[1];
    // Finding intersections with expanded box.
    const points = [[0, 0], [0, b.size[1]], [b.size[0], 0], b.size];
    const ts = new Float64Array(64);
    for (let j = 0, jj = points.length; j < jj; j++) {
      const t = Util.applyTransform(points[j], m);
      ts[j + 0] = c && (e.left - t[0]) / c;
      ts[j + 4] = s && (e.top - t[1]) / s;
      ts[j + 8] = c && (e.right - t[0]) / c;
      ts[j + 12] = s && (e.bottom - t[1]) / s;

      ts[j + 16] = s && (e.left - t[0]) / -s;
      ts[j + 20] = c && (e.top - t[1]) / c;
      ts[j + 24] = s && (e.right - t[0]) / -s;
      ts[j + 28] = c && (e.bottom - t[1]) / c;

      ts[j + 32] = c && (e.left - t[0]) / -c;
      ts[j + 36] = s && (e.top - t[1]) / -s;
      ts[j + 40] = c && (e.right - t[0]) / -c;
      ts[j + 44] = s && (e.bottom - t[1]) / -s;

      ts[j + 48] = s && (e.left - t[0]) / s;
      ts[j + 52] = c && (e.top - t[1]) / -c;
      ts[j + 56] = s && (e.right - t[0]) / s;
      ts[j + 60] = c && (e.bottom - t[1]) / -c;
    }
    // Not based on math, but to simplify calculations, using cos and sin
    // absolute values to not exceed the box (it can but insignificantly).
    const boxScale = 1 + Math.min(Math.abs(c), Math.abs(s));
    divProperties.paddingLeft = findPositiveMin(ts, 32, 16) / boxScale;
    divProperties.paddingTop = findPositiveMin(ts, 48, 16) / boxScale;
    divProperties.paddingRight = findPositiveMin(ts, 0, 16) / boxScale;
    divProperties.paddingBottom = findPositiveMin(ts, 16, 16) / boxScale;
    task._textDivProperties.set(div, divProperties);
  }
}

function expandBounds(width, height, boxes) {
  const bounds = boxes.map(function (box, i) {
    return {
      x1: box.left,
      y1: box.top,
      x2: box.right,
      y2: box.bottom,
      index: i,
      x1New: undefined,
      x2New: undefined,
    };
  });
  expandBoundsLTR(width, bounds);

  const expanded = new Array(boxes.length);
  for (const b of bounds) {
    const i = b.index;
    expanded[i] = {
      left: b.x1New,
      top: 0,
      right: b.x2New,
      bottom: 0,
    };
  }

  // Rotating on 90 degrees and extending extended boxes. Reusing the bounds
  // array and objects.
  boxes.map(function (box, i) {
    const e = expanded[i],
      b = bounds[i];
    b.x1 = box.top;
    b.y1 = width - e.right;
    b.x2 = box.bottom;
    b.y2 = width - e.left;
    b.index = i;
    b.x1New = undefined;
    b.x2New = undefined;
  });
  expandBoundsLTR(height, bounds);

  for (const b of bounds) {
    const i = b.index;
    expanded[i].top = b.x1New;
    expanded[i].bottom = b.x2New;
  }
  return expanded;
}

function expandBoundsLTR(width, bounds) {
  // Sorting by x1 coordinate and walk by the bounds in the same order.
  bounds.sort(function (a, b) {
    return a.x1 - b.x1 || a.index - b.index;
  });

  // First we see on the horizon is a fake boundary.
  const fakeBoundary = {
    x1: -Infinity,
    y1: -Infinity,
    x2: 0,
    y2: Infinity,
    index: -1,
    x1New: 0,
    x2New: 0,
  };
  const horizon = [
    {
      start: -Infinity,
      end: Infinity,
      boundary: fakeBoundary,
    },
  ];

  for (const boundary of bounds) {
    // Searching for the affected part of horizon.
    // TODO red-black tree or simple binary search
    let i = 0;
    while (i < horizon.length && horizon[i].end <= boundary.y1) {
      i++;
    }
    let j = horizon.length - 1;
    while (j >= 0 && horizon[j].start >= boundary.y2) {
      j--;
    }

    let horizonPart, affectedBoundary;
    let q,
      k,
      maxXNew = -Infinity;
    for (q = i; q <= j; q++) {
      horizonPart = horizon[q];
      affectedBoundary = horizonPart.boundary;
      let xNew;
      if (affectedBoundary.x2 > boundary.x1) {
        // In the middle of the previous element, new x shall be at the
        // boundary start. Extending if further if the affected boundary
        // placed on top of the current one.
        xNew =
          affectedBoundary.index > boundary.index
            ? affectedBoundary.x1New
            : boundary.x1;
      } else if (affectedBoundary.x2New === undefined) {
        // We have some space in between, new x in middle will be a fair
        // choice.
        xNew = (affectedBoundary.x2 + boundary.x1) / 2;
      } else {
        // Affected boundary has x2new set, using it as new x.
        xNew = affectedBoundary.x2New;
      }
      if (xNew > maxXNew) {
        maxXNew = xNew;
      }
    }

    // Set new x1 for current boundary.
    boundary.x1New = maxXNew;

    // Adjusts new x2 for the affected boundaries.
    for (q = i; q <= j; q++) {
      horizonPart = horizon[q];
      affectedBoundary = horizonPart.boundary;
      if (affectedBoundary.x2New === undefined) {
        // Was not set yet, choosing new x if possible.
        if (affectedBoundary.x2 > boundary.x1) {
          // Current and affected boundaries intersect. If affected boundary
          // is placed on top of the current, shrinking the affected.
          if (affectedBoundary.index > boundary.index) {
            affectedBoundary.x2New = affectedBoundary.x2;
          }
        } else {
          affectedBoundary.x2New = maxXNew;
        }
      } else if (affectedBoundary.x2New > maxXNew) {
        // Affected boundary is touching new x, pushing it back.
        affectedBoundary.x2New = Math.max(maxXNew, affectedBoundary.x2);
      }
    }

    // Fixing the horizon.
    const changedHorizon = [];
    let lastBoundary = null;
    for (q = i; q <= j; q++) {
      horizonPart = horizon[q];
      affectedBoundary = horizonPart.boundary;
      // Checking which boundary will be visible.
      const useBoundary =
        affectedBoundary.x2 > boundary.x2 ? affectedBoundary : boundary;
      if (lastBoundary === useBoundary) {
        // Merging with previous.
        changedHorizon[changedHorizon.length - 1].end = horizonPart.end;
      } else {
        changedHorizon.push({
          start: horizonPart.start,
          end: horizonPart.end,
          boundary: useBoundary,
        });
        lastBoundary = useBoundary;
      }
    }
    if (horizon[i].start < boundary.y1) {
      changedHorizon[0].start = boundary.y1;
      changedHorizon.unshift({
        start: horizon[i].start,
        end: boundary.y1,
        boundary: horizon[i].boundary,
      });
    }
    if (boundary.y2 < horizon[j].end) {
      changedHorizon[changedHorizon.length - 1].end = boundary.y2;
      changedHorizon.push({
        start: boundary.y2,
        end: horizon[j].end,
        boundary: horizon[j].boundary,
      });
    }

    // Set x2 new of boundary that is no longer visible (see overlapping case
    // above).
    // TODO more efficient, e.g. via reference counting.
    for (q = i; q <= j; q++) {
      horizonPart = horizon[q];
      affectedBoundary = horizonPart.boundary;
      if (affectedBoundary.x2New !== undefined) {
        continue;
      }
      let used = false;
      for (
        k = i - 1;
        !used && k >= 0 && horizon[k].start >= affectedBoundary.y1;
        k--
      ) {
        used = horizon[k].boundary === affectedBoundary;
      }
      for (
        k = j + 1;
        !used && k < horizon.length && horizon[k].end <= affectedBoundary.y2;
        k++
      ) {
        used = horizon[k].boundary === affectedBoundary;
      }
      for (k = 0; !used && k < changedHorizon.length; k++) {
        used = changedHorizon[k].boundary === affectedBoundary;
      }
      if (!used) {
        affectedBoundary.x2New = maxXNew;
      }
    }

    Array.prototype.splice.apply(
      horizon,
      [i, j - i + 1].concat(changedHorizon)
    );
  }

  // Set new x2 for all unset boundaries.
  for (const horizonPart of horizon) {
    const affectedBoundary = horizonPart.boundary;
    if (affectedBoundary.x2New === undefined) {
      affectedBoundary.x2New = Math.max(width, affectedBoundary.x2);
    }
  }
}

class TextLayerRenderTask {
  constructor({
    textContent,
    textContentStream,
    container,
    viewport,
    textDivs,
    textContentItemsStr,
    enhanceTextSelection,
  }) {
    this._textContent = textContent;
    this._textContentStream = textContentStream;
    this._container = container;
    this._document = container.ownerDocument;
    this._viewport = viewport;
    this._textDivs = textDivs || [];
    this._textContentItemsStr = textContentItemsStr || [];
    this._enhanceTextSelection = !!enhanceTextSelection;
    this._fontInspectorEnabled = !!globalThis.FontInspector?.enabled;

    this._reader = null;
    this._layoutTextLastFontSize = null;
    this._layoutTextLastFontFamily = null;
    this._layoutTextCtx = null;
    this._textDivProperties = new WeakMap();
    this._renderingDone = false;
    this._canceled = false;
    this._capability = createPromiseCapability();
    this._renderTimer = null;
    this._bounds = [];

    // Always clean-up the temporary canvas once rendering is no longer pending.
    this._capability.promise
      .finally(() => {
        if (!this._enhanceTextSelection) {
          // The `textDiv` properties are no longer needed.
          this._textDivProperties = null;
        }

        if (this._layoutTextCtx) {
          // Zeroing the width and height cause Firefox to release graphics
          // resources immediately, which can greatly reduce memory consumption.
          this._layoutTextCtx.canvas.width = 0;
          this._layoutTextCtx.canvas.height = 0;
          this._layoutTextCtx = null;
        }
      })
      .catch(() => {
        // Avoid "Uncaught promise" messages in the console.
      });
  }

  /**
   * Promise for textLayer rendering task completion.
   * @type {Promise<void>}
   */
  get promise() {
    return this._capability.promise;
  }

  /**
   * Cancel rendering of the textLayer.
   */
  cancel() {
    this._canceled = true;
    if (this._reader) {
      this._reader
        .cancel(new AbortException("TextLayer task cancelled."))
        .catch(() => {
          // Avoid "Uncaught promise" messages in the console.
        });
      this._reader = null;
    }
    if (this._renderTimer !== null) {
      clearTimeout(this._renderTimer);
      this._renderTimer = null;
    }
    this._capability.reject(new Error("TextLayer task cancelled."));
  }

  /**
   * @private
   */
  _processItems(items, styleCache) {
    for (let i = 0, len = items.length; i < len; i++) {
      if (items[i].str === undefined) {
        if (
          items[i].type === "beginMarkedContentProps" ||
          items[i].type === "beginMarkedContent"
        ) {
          const parent = this._container;
          this._container = document.createElement("span");
          this._container.classList.add("markedContent");
          if (items[i].id !== null) {
            this._container.setAttribute("id", `${items[i].id}`);
          }
          parent.appendChild(this._container);
        } else if (items[i].type === "endMarkedContent") {
          this._container = this._container.parentNode;
        }
        continue;
      }
      this._textContentItemsStr.push(items[i].str);
      appendText(this, items[i], styleCache, this._layoutTextCtx);
    }
  }

  /**
   * @private
   */
  _layoutText(textDiv) {
    const textDivProperties = this._textDivProperties.get(textDiv);

    let transform = "";
    if (textDivProperties.canvasWidth !== 0 && textDivProperties.hasText) {
      const { fontSize, fontFamily } = textDiv.style;

      // Only build font string and set to context if different from last.
      if (
        fontSize !== this._layoutTextLastFontSize ||
        fontFamily !== this._layoutTextLastFontFamily
      ) {
        this._layoutTextCtx.font = `${fontSize} ${fontFamily}`;
        this._layoutTextLastFontSize = fontSize;
        this._layoutTextLastFontFamily = fontFamily;
      }
      // Only measure the width for multi-char text divs, see `appendText`.
      const { width } = this._layoutTextCtx.measureText(textDiv.textContent);

      if (width > 0) {
        const scale = textDivProperties.canvasWidth / width;
        if (this._enhanceTextSelection) {
          textDivProperties.scale = scale;
        }
        transform = `scaleX(${scale})`;
      }
    }
    if (textDivProperties.angle !== 0) {
      transform = `rotate(${textDivProperties.angle}deg) ${transform}`;
    }
    if (transform.length > 0) {
      if (this._enhanceTextSelection) {
        textDivProperties.originalTransform = transform;
      }
      textDiv.style.transform = transform;
    }

    if (textDivProperties.hasText) {
      this._container.appendChild(textDiv);
    }
    if (textDivProperties.hasEOL) {
      const br = document.createElement("br");
      br.setAttribute("role", "presentation");
      this._container.appendChild(br);
    }
  }

  /**
   * @private
   */
  _render(timeout = 0) {
    const capability = createPromiseCapability();
    let styleCache = Object.create(null);

    // The temporary canvas is used to measure text length in the DOM.
    const canvas = this._document.createElement("canvas");
    canvas.height = canvas.width = DEFAULT_FONT_SIZE;

    if (
      typeof PDFJSDev === "undefined" ||
      PDFJSDev.test("MOZCENTRAL || GENERIC")
    ) {
      canvas.mozOpaque = true;
    }
    this._layoutTextCtx = canvas.getContext("2d", { alpha: false });

    if (this._textContent) {
      const textItems = this._textContent.items;
      const textStyles = this._textContent.styles;
      this._processItems(textItems, textStyles);
      capability.resolve();
    } else if (this._textContentStream) {
      const pump = () => {
        this._reader.read().then(({ value, done }) => {
          if (done) {
            capability.resolve();
            return;
          }

          Object.assign(styleCache, value.styles);
          this._processItems(value.items, styleCache);
          pump();
        }, capability.reject);
      };

      this._reader = this._textContentStream.getReader();
      pump();
    } else {
      throw new Error(
        'Neither "textContent" nor "textContentStream" parameters specified.'
      );
    }

    capability.promise.then(() => {
      styleCache = null;
      if (!timeout) {
        // Render right away
        render(this);
      } else {
        // Schedule
        this._renderTimer = setTimeout(() => {
          render(this);
          this._renderTimer = null;
        }, timeout);
      }
    }, this._capability.reject);
  }

  /**
   * @param {boolean} [expandDivs]
   */
  expandTextDivs(expandDivs = false) {
    if (!this._enhanceTextSelection || !this._renderingDone) {
      return;
    }
    if (this._bounds !== null) {
      expand(this);
      this._bounds = null;
    }
    const transformBuf = [],
      paddingBuf = [];

    for (let i = 0, ii = this._textDivs.length; i < ii; i++) {
      const div = this._textDivs[i];
      const divProps = this._textDivProperties.get(div);

      if (!divProps.hasText) {
        continue;
      }
      if (expandDivs) {
        transformBuf.length = 0;
        paddingBuf.length = 0;

        if (divProps.originalTransform) {
          transformBuf.push(divProps.originalTransform);
        }
        if (divProps.paddingTop > 0) {
          paddingBuf.push(`${divProps.paddingTop}px`);
          transformBuf.push(`translateY(${-divProps.paddingTop}px)`);
        } else {
          paddingBuf.push(0);
        }
        if (divProps.paddingRight > 0) {
          paddingBuf.push(`${divProps.paddingRight / divProps.scale}px`);
        } else {
          paddingBuf.push(0);
        }
        if (divProps.paddingBottom > 0) {
          paddingBuf.push(`${divProps.paddingBottom}px`);
        } else {
          paddingBuf.push(0);
        }
        if (divProps.paddingLeft > 0) {
          paddingBuf.push(`${divProps.paddingLeft / divProps.scale}px`);
          transformBuf.push(
            `translateX(${-divProps.paddingLeft / divProps.scale}px)`
          );
        } else {
          paddingBuf.push(0);
        }

        div.style.padding = paddingBuf.join(" ");
        if (transformBuf.length) {
          div.style.transform = transformBuf.join(" ");
        }
      } else {
        div.style.padding = null;
        div.style.transform = divProps.originalTransform;
      }
    }
  }
}

/**
 * @param {TextLayerRenderParameters} renderParameters
 * @returns {TextLayerRenderTask}
 */
function renderTextLayer(renderParameters) {
  const task = new TextLayerRenderTask({
    textContent: renderParameters.textContent,
    textContentStream: renderParameters.textContentStream,
    container: renderParameters.container,
    viewport: renderParameters.viewport,
    textDivs: renderParameters.textDivs,
    textContentItemsStr: renderParameters.textContentItemsStr,
    enhanceTextSelection: renderParameters.enhanceTextSelection,
  });
  task._render(renderParameters.timeout);
  return task;
}

export { renderTextLayer };
